CG Shortcuts Forum

Your Cinema 4D Questions Answered.

Learn Cinema 4D Forums Cinema 4D – Forum Animated sectors of fortune wheel

  • Animated sectors of fortune wheel

    Posted by Mimi on March 10, 2025 at 11:08 am

    Hey,

    I try to add animatioan to the sectors of the fortune wheel – they need to spin to the left or to the right for about 10 -15 sec and then stop. I have a problem, which i cant understand. when spining the whole sectors wheel not only make rounds, but also comes out of its own balance and ads more movements. Please can you have a look and support me with an idea what i need to do.

    Dave replied 1 month ago 2 Members · 6 Replies
  • 6 Replies
  • Mimi

    Member
    March 10, 2025 at 11:10 am

    as you see here the sectors when spining, they go back, after that to the front, they wont stay at the same position at all.

  • Mimi

    Member
    March 10, 2025 at 11:11 am

    here is also a link to Drive with video of it https://drive.google.com/drive/folders/1a5UQszqbdToIedc9krwSGNV8Z3i5SXhy?usp=sharing

    • This reply was modified 1 month, 1 week ago by  Mimi.
  • Mimi

    Member
    March 10, 2025 at 11:13 am

    so all of these 3 images show how the sectors circle whole base not only spins, but also change positioning of itslef.

    • Dave

      Administrator
      March 11, 2025 at 11:55 pm

      Cheers Mimi,

      If your object is spinning out of control in all directions when rotating, you’re likely running into gimbal lock. This happens because Cinema 4D uses Euler angles for rotation, meaning the rotation axes are applied in sequence (X, then Y, then Z). At certain angles, one axis can align with another, causing unexpected and uncontrollable motion.

      How to Fix It:

      Instead of rotating the object directly, place it inside a Null and rotate the Null instead. This works because:
      ✅ The Null acts as a parent, allowing free rotation.
      ✅ Your object stays inside, avoiding axis misalignment.
      ✅ It prevents gimbal lock, keeping rotations smooth and predictable.

      Quick Fix:

      1️⃣ Select your object.
      2️⃣ Press ALT + G → This creates a Null and places your object inside it.
      3️⃣ Reset the object’s rotation to (0,0,0) to avoid double transformations.
      4️⃣ Rotate the Null, not the object.

      Now your rotations should work smoothly without going crazy! 🚀

      • Mimi

        Member
        March 12, 2025 at 4:07 am

        Thank you so much Dave. I tried to do something similar but not with Null, with other object. It worked and it’s spinning now 🙂 so-ooo happy.. 🙂

        • This reply was modified 1 month ago by  Mimi.
        • Dave

          Administrator
          March 16, 2025 at 9:31 pm

          No worries, great to hear!

Log in to reply.

Newsletter

Sign up to our newsletter

Newsletter