Cheers Mimi,
If your object is spinning out of control in all directions when rotating, you’re likely running into gimbal lock. This happens because Cinema 4D uses Euler angles for rotation, meaning the rotation axes are applied in sequence (X, then Y, then Z). At certain angles, one axis can align with another, causing unexpected and uncontrollable motion.
How to Fix It:
Instead of rotating the object directly, place it inside a Null and rotate the Null instead. This works because:
✅ The Null acts as a parent, allowing free rotation.
✅ Your object stays inside, avoiding axis misalignment.
✅ It prevents gimbal lock, keeping rotations smooth and predictable.
Quick Fix:
1️⃣ Select your object.
2️⃣ Press ALT + G → This creates a Null and places your object inside it.
3️⃣ Reset the object’s rotation to (0,0,0) to avoid double transformations.
4️⃣ Rotate the Null, not the object.
Now your rotations should work smoothly without going crazy! 🚀