Learn Cinema 4D › Forums › Cinema 4D – Forum › Daz to C4D bridge, C4D 2015 figure materials are all black
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Daz to C4D bridge, C4D 2015 figure materials are all black
Posted by Slaad on March 4, 2025 at 4:11 pmI was following your Daz to C4D tutorial, but couldn’t continue because I got stuck due to a version difference (I think).
I am brand new to C4D and maybe I need more experience, I did the basic crab course on C4D site.
Anyways, when using the C4D bridge, my materials are all black and I just have no idea how to fix that.
Dave replied 3 weeks, 5 days ago 3 Members · 9 Replies -
9 Replies
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Hi Slaad,
I’m familiar with this issue! You want to select most of your textures besides the eyes and transmission stuff and turn off the transmission weight. Easier to do this instead of going into each one. However you will need to find the root in daz of your characters textures to get all of the textures. Normals, displacement, specular, roughness, etc. also if you want to do a shell texture just add the shell texture to your character. Let me know if you need any more help! I’m trying to make daz my bread and butter!
Cheers!
Tristan
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Do I do this before or after exporting?
I have a lot of experience with Daz, but zero with C4D and my trial license won’t let me use older versions. I’m assuming the newer the C4D the less compatible it is with the ancient C4D bridge.
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After exporting into c4D from bridge. Currently using the newer versions of everything and it’s super solid. Like shockingly night and day how easy it is to use. It used to be a very buggy experience, but it’s so damn close to perfection. Specially with G9. It’s almost making content completely fun again. lol
I should really make a tutorial of all the cool things I’ve learned in Daz3D to Cinema4D. And redshift is wonderful. Oof. But! Usually black textures is the refraction/transmission setting. I’ve been using newer cinema4D (with redshift) for so long that I forgot what old c4D settings look like honestly.
Sorry been replying away from home. Wasn’t sure you got this, so posting again. Let me know how it went!
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I did get it, thank you. I had to pause my project as my trial license expired. I need to get a new license before I restart.
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After exporting into c4D from bridge. Currently using the newer versions of everything and it’s super solid. Like shockingly night and day how easy it is to use. It used to be a very buggy experience, but it’s so damn close to perfection. Specially with G9. It’s almost making content completely fun again. lol
I should really make a tutorial of all the cool things I’ve learned in Daz3D to Cinema4D. And redshift is wonderful. Oof. But! Usually black textures is the refraction/transmission setting. I’ve been using newer cinema4D (with redshift) for so long that I forgot what old c4D settings look like honestly.
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Great to hear you guys are having success with it, to be honest I haven’t touched Daz since I made that course so I cant really say much about the latest integration.
For simplicity I can only really offer support in C4D + Redshift and not any 3rd party software or plugins.
However if I find myself back in Daz again, I’ll definitely post my findings or add a new video to the course.
All the best with it!
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Seems like there is a much newer version of the Daz3d to C4D Bridge. I haven’t tested it yet, but I am about to. It looks much less automated. It is not on the Daz page it’s on github. But it is the official version and updated in Nov 2024
GitHub – daz3d/DazToC4D: Daz to Cinema 4D Bridge
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This reply was modified 4 weeks ago by
Slaad.
github.com
GitHub - daz3d/DazToC4D: Daz to Cinema 4D Bridge
Daz to Cinema 4D Bridge. Contribute to daz3d/DazToC4D development by creating an account on GitHub.
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This reply was modified 4 weeks ago by
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So, the 2015 thing was a typo. I meant 2025, sorry about that. I did try using it again and it seems like it worked for the most part. I had some other confusions, but I may be able to finish that course.
I am more interested in learning about animation than making still renders, so I hope there is a course that will help me with that after this course is done.
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I think I cover a bit of animation in the course, the essential tools anyway so you should be covered
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