Slicing or Shredding Things in Cinema 4D

Slicing or Shredding Things in Cinema 4D is a project file featuring paper shredding and pasta slicing effects using cloth dynamics simulations.

The project includes two versions of objects—unsliced and sliced—that are simulated separately falling through a slicing mechanism, with baked animations combined using a linear field mask to seamlessly transition between the full and shredded states. It comes fully animated with models, textures, materials, lighting, and Redshift Renderer settings optimized with an ACES workflow for enhanced color fidelity.

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Type: Project File

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