Cloner

Discover how to speed up Cinema 4D animations by caching MoGraph objects for smoother playback and stable rendering.

MoGraph Cache in Cinema 4D records and stores the animation data of MoGraph objects, such as Cloners and Matrices, enabling faster viewport playback and preventing recalculations during rendering. By baking procedural animations including effectors and dynamics into a cache, it ensures consistent results and smoother scrubbing, especially helpful when working with complex or heavy MoGraph setups. Users can choose to cache all frames or just the current frame, and easily update or clear the cache as needed, streamlining the animation and rendering workflow significantly.

These lessons are compiled as part of the Cinema 4D Essentials course – a curated collection of useful tutorials from around the web. Video credit: Dose of Motion.

Membership Required: Free, Lifetime, Monthly, Yearly

Type: Lesson

GO TO CONTENT

Link is for members only version of the content, you can find free version here.

← Previous Next →