Alembic

Industry-standard format for caching and transferring complex animated geometry between 3D apps.

Alembic in Cinema 4D is a widely used file format that efficiently caches baked vertex animations, including simulations and deformers, allowing seamless interoperability between software like Houdini, Maya, and Cinema 4D. It optimizes playback performance by referencing cached geometry without recalculating, supports non-destructive workflows, and is ideal for collaborative pipelines involving heavy animated scenes.

These lessons are compiled as part of the Cinema 4D Essentials course – a curated collection of useful tutorials from around the web. Video credit: thepixellab2011.

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Type: Lesson

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