Selection Tools

Master Cinema 4D Selection Tools to precisely isolate, modify, and store point, edge, and polygon selections for faster, more efficient modeling, texturing, and animation workflows.

Cinema 4D’s Selection Tools offer a comprehensive set of options including rectangle, lasso, loop, and polygon selections that enable artists to quickly isolate and refine geometry for detailed mesh editing. This post covers how to modify selections with grow, shrink, invert, and convert functions, as well as how to save selections using selection sets and tags for seamless reuse in modeling, material assignments, and deformer controls. Whether you’re working on complex topology cleanup, targeted texturing, or precise animation adjustments, mastering these tools can dramatically speed up your workflow and improve creative control. These lessons are compiled as part of the Cinema 4D Essentials course – a curated collection of useful tutorials from around the web.
Video credit: Behind the Button.

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Type: Lesson

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