Offsetting Animated Clones with Mograph in C4D
Cloning animated objects (baked keyframes) and offseting the animations based on Fields
This one is a request from Stefano Stecchelli who sent me this refference by Siddhant Jaokar (we get a lot of requests inspired by his stuff!).
I was able to recreate the effect by cloning animated objects (baked keyframes) and offseting the animations based on Fields – I didnt bother with a tutorial for this one because EJ Hassenfratz did a very similar one for Cineversity here.
The second version is just a simple Effector setup that uses a Plain Effector to rotate the objects.
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Type: Cinema 4D, Project File
