Animation Timeline

Discover how to use the Animation Timeline in Cinema 4D to precisely control and edit keyframes, tracks, and motion data using both Dope Sheet and F-Curve views for smooth, detailed animation workflows.

The Animation Timeline in Cinema 4D serves as the primary workspace for editing animations, offering both a Dope Sheet for overview and an F-Curve editor for precise control over timing, easing, and motion curves. It displays all animated properties, allows keyframe management, and supports advanced tools like Ghosting, Motion Clips, and Markers, making it essential for everything from simple object animations to complex character rigging and motion graphics.

These lessons are compiled as part of the Cinema 4D Essentials course – a curated collection of useful tutorials from around the web. Video credit: Behind the Button.

Membership Required: Free, Lifetime, Monthly, Yearly

Type: Lesson

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