Color Layer

Use the Color Layer node in Redshift for Cinema 4D to blend multiple textures and shaders like a Photoshop stack—ideal for complex, mask-driven materials.

This tutorial explains how to use the Color Layer node in Redshift to combine colors, textures, and shaders through a layered, non-destructive workflow. Much like working with Photoshop layers, you can apply blend modes (e.g., Multiply, Screen, Overlay), control per-layer opacity, and use procedural or image-based masks for dynamic surface variation. Whether you’re building up grime, decals, or stylized effects, the Color Layer node streamlines material creation with intuitive controls and powerful node integration.
These lessons are compiled as part of the Cinema 4D Essentials course – a curated collection of useful tutorials from around the web. Video credit: Dimitris Katsafouros.

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Type: Lesson

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