Ramp

Use the Ramp node in Redshift for Cinema 4D to remap input values into custom gradients—perfect for procedural shading, stylized effects, and masking.

This tutorial explores the Ramp node in Redshift, a gradient remapping tool used to convert grayscale data—such as noise, curvature, or vertex maps—into color or value transitions. Ideal for artists working with procedural materials, the Ramp node enables precise control over shading contrast, mask zones, and stylized transitions using interpolation types like Linear, Smooth, and Step. Whether you’re driving dirt masks, curvature highlights, or emission patterns, Ramp provides an intuitive and GPU-efficient solution for advanced Redshift workflows.
These lessons are compiled as part of the Cinema 4D Essentials course – a curated collection of useful tutorials from around the web. Video credit: You And Me Academy.

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Type: Lesson

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