Softbody Proximity Material Transition in C4D

Create softbody proximity-driven material transitions in Cinema 4D for dynamic, squishy interactions between objects.

This project showcases an advanced material transition technique in Cinema 4D where softbody objects visually change as they come into contact, inspired by Vincent Schwenk’s striking artwork. Featuring four different animated setups, it demonstrates how to achieve realistic squishy interactions with a hero object pushing through others. The files include fully rigged models, textures, materials, lighting, and Redshift Renderer configurations using an ACES workflow for vibrant color fidelity. Perfect for artists wanting to add expressive softbody dynamics and captivating material effects to their scenes — join now to access the full project and elevate your C4D skills!

Membership Required: Lifetime, Monthly, Yearly

Type: Project File

GO TO CONTENT
← Previous Next →