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Balloon Texture tips in Redshift
Hey guys,
I figure I might as well reach out here to see if anyone had any tips regarding some texturing I’m trying todo.
A few years ago I worked on a project with a ton of balloons and I remember simply being able to adjust the Transluscensy/Backlighting slider. I noticed that Redshift doesn’t have this slider anymore and I’m told to adjust the sub-surface settings but it just doesn’t seem to look the same as it did before with the backlighting slider.
Can anyone give me any tips on achieving a semi-transparent red balloon texture? It should be somewhat glossy (reference: the red balloon that is used in the movie IT).
I know it’s a simple question but I know exactly what I’m looking for and something quiet isn’t hitting the spot so I’m hoping someone can give me some tips. Maybe I’m overlooking something.
Thanks guys,
Bob
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