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Dave replied to the discussion Octane or Redshift? in the forum Redshift – Forum 4 days ago
Hey all,
Love seeing everyone’s input on this—great perspectives all around!
Like I mentioned earlier, all three (Redshift, Octane, Arnold) are solid options and work in very similar ways, so switching between them isn’t too tough if the need ever comes up.
Personally, I made the switch to Redshift mainly because:
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It’s fast (on par with…
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Jazmin replied to the discussion Octane or Redshift? in the forum Redshift – Forum 4 days ago
I guess I’m the odd one out lol.
I still use Octane. For the specific aesthetic that I want for my projects, I find that Octane gives me that out-of-the-box in fewer steps than Redshift.
I knew I wasn’t going to be an artist that goes back and forth between renderers so I asked myself a similar question before going all in on one renderer. …
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Cristal replied to the discussion Octane or Redshift? in the forum Redshift – Forum 2 weeks ago
And… what made me switch too was that Redshift is always updated alongside C4D, unlike Octane. For example, displacement doesn’t work with vertex maps in Octane.
However, I love how volumes work in Octane—it’s a whole different story in Redshift, kind of crazy! It would be amazing if we could combine the best of both render engines.
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Dave replied to the discussion Semi Transparent Materials in the forum Redshift – Forum 2 weeks ago
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Matt replied to the discussion Semi Transparent Materials in the forum Redshift – Forum 2 weeks ago
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Dave replied to the discussion Daz to C4D bridge, C4D 2015 figure materials are all black in the forum Cinema 4D – Forum 2 weeks ago
Daz to C4D bridge, C4D 2015 figure materials are all black
I think I cover a bit of animation in the course, the essential tools anyway so you should be covered
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Slaad replied to the discussion Daz to C4D bridge, C4D 2015 figure materials are all black in the forum Cinema 4D – Forum 3 weeks ago
Daz to C4D bridge, C4D 2015 figure materials are all black
Seems like there is a much newer version of the Daz3d to C4D Bridge. I haven’t tested it yet, but I am about to. It looks much less automated. It is not on the Daz page it’s on github. But it is the official version and updated in Nov 2024
GitHub – daz3d/DazToC4D: Daz to Cinema 4D Bridge
github.com
GitHub - daz3d/DazToC4D: Daz to Cinema 4D Bridge
Daz to Cinema 4D Bridge. Contribute to daz3d/DazToC4D development by creating an account on GitHub.
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Slaad replied to the discussion Daz to C4D bridge, C4D 2015 figure materials are all black in the forum Cinema 4D – Forum 3 weeks ago
Daz to C4D bridge, C4D 2015 figure materials are all black
So, the 2015 thing was a typo. I meant 2025, sorry about that. I did try using it again and it seems like it worked for the most part. I had some other confusions, but I may be able to finish that course.
I am more interested in learning about animation than making still renders, so I hope there is a course that will help me with that after…
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Sam replied to the discussion Picture Viewer , Current Frame not matching in the forum Cinema 4D – Forum 3 weeks ago
Picture Viewer , Current Frame not matching
Dave,
Very appreciative for your quick response and tips. I will look into these.
_sam
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Dave replied to the discussion Picture Viewer , Current Frame not matching in the forum Cinema 4D – Forum 3 weeks ago
Picture Viewer , Current Frame not matching
Hey Sam,
It sounds like your Picture Viewer might be showing an old frame or rendering from a different take. Try these steps:
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Check Render Range, Frame Settings & FPS
- In Render Settings, make sure:
- Frame Range is set to Current Frame (if rendering a single frame).
- The frame number matches what you expect.
- Your Scene FPS (Project Settings:…
- In Render Settings, make sure:
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