Easily add variation to the scale, offset, rotation and color of your materials (especially across mograph clones) with a little help from the Color User Data Node in Redshift.

Easily add variation to the scale, offset, rotation and color of your materials (especially across mograph clones) with a little help from the Color User Data Node in Redshift.
Textures slipping all over the place on your Triplanar Materials, fix it easily by changing the Projection Space Type to Reference.
Create a speckled material in Redshift with noise.
How to use the Multishader Material in Redshift.