
youragain
@youragain
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Joined Apr 2025 •
Active 2 days ago
Forum Replies Created
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it looks like updating the art in the RS material also require the UV channel to be properly named; “text”
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I tried a version with cubes & nulls along a spline in order to move as desired in space. ( project collect: https://f.io/h1HVSK6y ) The textures aren’t operating as expected when the cubes flip, and overlapping cube seems to be a bit problematic when making adjustments to the type alignment. Additionally, spline animation is a bit chunky. I am wondering what options might help or if a rebuild in a different method would help.
Is my method is too basic, or I am missing the opportunity to use a tool that would make this a non-issue?
Thanks
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