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Dave replied to the discussion bake multiple baked textures into one single texture in the forum Cinema 4D – Forum 2 months ago
bake multiple baked textures into one single texture
Also make sure the texture map is high enough resolution for everything to fit on there, 4 or 8k maybe
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Dave replied to the discussion bake multiple baked textures into one single texture in the forum Cinema 4D – Forum 2 months ago
bake multiple baked textures into one single texture
Hi Stephan, If you select all objects, switch to polygons mode and in the UV Editor layout, under UV Packing, you can fit all UV islands into one texture by clicking APPLY under UV Packing.
This way all objects can share a single texture (you may need to reproject the textures you currently have to the new UV layout which you can do with…
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Dave replied to the discussion Apply Material to MoExtruded part only. in the forum Cinema 4D – Forum 2 months ago
Apply Material to MoExtruded part only.
Thanks for the file Parag, I’ve emailed over a revised version of your project with a few tweaks to your setup, you almost had it!
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James started the discussion Dynamic jewelry in Cinema 4D in the forum Cinema 4D – Forum 2 months ago
The tutorial had some great tips and can’t wait to try them out with my jewerly. In the Swarovski clip it did look like the chains parts were connected to the to the gem stones and were reacting dynamically, with the chain and the metal connecting parts of the stones, which were moving and reacting to turbulence. Could this be done with the…
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bobby started the discussion Balloon Texture tips in Redshift in the forum Redshift – Forum 2 months ago
Balloon Texture tips in Redshift
Hey guys,
I figure I might as well reach out here to see if anyone had any tips regarding some texturing I’m trying todo.
A few years ago I worked on a project with a ton of balloons and I remember simply being able to adjust the Transluscensy/Backlighting slider. I noticed that Redshift doesn’t have this slider anymore and I’m told to adjust…
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joanna replied to the discussion Octane or Redshift? in the forum Redshift – Forum 2 months ago
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joanna started the discussion 3D models? in the forum CG Shortcuts – Forum 2 months ago
Hello,
Could you recommend some good sources of 3D models to use in personal & commercial projects?
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stephan started the discussion bake multiple baked textures into one single texture in the forum Cinema 4D – Forum 2 months ago
bake multiple baked textures into one single texture
Hello. Each object of my sliced planet is nicely baked with a single texture. BUT how do I bake multiple baked textures into one single texture? Of course all objects have to remain separate. Was asked to do this for unity import. Thanks for any hint.
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Dave replied to the discussion Octane or Redshift? in the forum Redshift – Forum 2 months ago
All 3 are very capable renderers, and all 3 work in very similar ways, so you should be able to go from one to the other pretty easiliy if you ever needed to.
Here’s a few reasons I switched to Redshift:
1. It’s just as fast (if not faster in some cases) as Octane.
2. It’s the most popular and widely used Renderer for Cinema 4D at studios around…
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Dave replied to the discussion Bullet Tag dynamics vs. Simulation Tag dynamics in the forum Cinema 4D – Forum 2 months ago
Bullet Tag dynamics vs. Simulation Tag dynamics
Hi Joanna, the bullet solver is the older legacy simulation system in Cinema 4D. It was often very slow, unstable and hard to work with (especially for cloth and soft body simulations).
The new system is much better, it utilizes your GPU so it can simulate much much faster. The new unified system also allows interaction between cloth, soft…
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Expanding Sphere Effect in Cinema 4D – CG Shortcuts
Expanding Sphere Effect in Cinema 4D – CG Shortcuts
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