Plastic Wrapping in Cinema 4D
Create realistic plastic-wrapped effects for objects and animations using Cinema 4D and Redshift.
FilesProject FileWalkthrough
5 May 2025
Plastic Wrapping in Cinema 4D – Wrapping animated and still objects with plastic or slime in C4D. Includes 10 Project Files with Redshift – Smileys, Logos, Characters, Typography etc.
This was requested by Greg (one of our awesome Yearly Members) who sent me this image from Pinterest (I can’t find the original artist to credit them though).
The method I ended up using is a similar setup to what is covered in this tutorial by EJ Hazenfratz.
Here’s a few tips for the 10 setups:
Setup 1 – Base Object or Simulation
- If you want to wrap a static object, make sure the mesh is clean!
- For my animated version, I just simmed cloth or rigid body objects being attracted into the center of the scene – I used low sim settings for this part as it’s a pretty simple sim.
Setup 2 – The Plastic
- The key to plastic wrapping is using the cloth tag with high BENDINESS and STRETCHINESS values
- I used a FIELD FORCE to attract the cloth in toward the objects.
- It will need higher settings in this sim. I used the following to make the cloth wrap nicely and not explode: Substeps 80, Iterations 4, Smoothing Iterations 1, Collision Passes 12, Extra Iterations 8.
- I also baked my original Cloner Simulations as Alembic (and Connected the Alembic objects in a Connect Object) so I could use that as a collider.